Design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values.
They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.
In Design and Technology, our aims are to ensure all of our pupils:
In Design and Technology, our aims are to ensure all of our pupils:
- develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world
- build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users
- critique, evaluate and test their ideas and products and the work of others
- understand and apply the principles of nutrition and learn how to cook.
Our DT Units have six components:
1) Context - Giving the children the understanding of the importance of the product and looking at significant examples from History or around the world.
2) Exploration - Learning and applying the skills that will be important in the making of the final product. by making a simple version or prototype.
3) Evaluation - Reflecting on what worked well and what needs to be improved from the intial make.
4) Design - Creating a plan to work from with a clear idea of how to measure success.
5) Make - Over the course of their time at Callowell, the children get repeated opportunities to apply skills in a range of subject areas.
6) Evaluation - Reflecting on how successful the final piece is against the established success criteria and how they DT knowledge has benefitted from the work they have undertaken.
Starting in Pre-school, all our children have the opportunity to experiment with DT skills through construction and food activities in both adult-led and unstructured free choice tasks.
1) Context - Giving the children the understanding of the importance of the product and looking at significant examples from History or around the world.
2) Exploration - Learning and applying the skills that will be important in the making of the final product. by making a simple version or prototype.
3) Evaluation - Reflecting on what worked well and what needs to be improved from the intial make.
4) Design - Creating a plan to work from with a clear idea of how to measure success.
5) Make - Over the course of their time at Callowell, the children get repeated opportunities to apply skills in a range of subject areas.
6) Evaluation - Reflecting on how successful the final piece is against the established success criteria and how they DT knowledge has benefitted from the work they have undertaken.
Starting in Pre-school, all our children have the opportunity to experiment with DT skills through construction and food activities in both adult-led and unstructured free choice tasks.